
Sorcerer
This
standard aspect relies solely
on offensive spells. The sorceror's basic attack is a concentrated,
medium-ranged
burst of magic energy much like Arthur's Magic
Bracelet of yore.
~Design
Sketches~
Spellbook
1.)
Power Spells: Battle Magic
2.)
Familiar Spells: Elemental
3.)
Combo Spells: Transmogrification

Summoner
Focusing
on keeping away from physical
contact at all costs with his adversaries, the summoner form requires
Skyxa
to rely both on the wiles and cunning of his air-and-ground-based
familiars
and his protective and powerful standard attack, a long-ranged
projectile.
Spellbook
1.) Power Spells:
2.) Familiar
Spells: Arimaa
3.) Combo Spell: Heart of Darkness

Savant-Fou
A
mixture of offense and defense
deeply seated in the School of Black Arts and Fringe Sciences, Skyxa as
Savant-Fou (Mad Genius) relies on types of ground-based spells, but
also
employs a dynamic Familiar companion. While adhering to this
discipline,
Skyxa will attack with short-ranged lightning bolts that gout from his
fingers.
~Design
Sketches~
Spellbook
1.) Power Spells:
2.) Familiar
Spells: Animates
3.) Combo Spell: Alchemy, a chain
of strange events
determined by a chained sequence
of self-actualised chemical compounds.
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