Skyxa,
Ghoul Realm Magician

~Disciplines~

Sorcerer
This standard aspect relies solely on offensive spells. The sorceror's basic attack is a concentrated, medium-ranged burst of magic energy much like Arthur's Magic Bracelet of yore.
~Design Sketches~

Spellbook
1.) Power Spells: Battle Magic
2.) Familiar Spells: Elemental
3.) Combo Spells: Transmogrification 


Summoner
Focusing on keeping away from physical contact at all costs with his adversaries, the summoner form requires Skyxa to rely both on the wiles and cunning of his air-and-ground-based familiars and his protective and powerful standard attack, a long-ranged projectile.

Spellbook
1.) Power Spells:
2.) Familiar Spells: Arimaa
3.) Combo Spell: Heart of Darkness



Savant-Fou
A mixture of offense and defense deeply seated in the School of Black Arts and Fringe Sciences, Skyxa as Savant-Fou (Mad Genius) relies on types of ground-based spells, but also employs a dynamic Familiar companion. While adhering to this discipline, Skyxa will attack with short-ranged lightning bolts that gout from his fingers.
~Design Sketches~

Spellbook
1.) Power Spells:
2.) Familiar Spells: Animates
3.) Combo Spell: Alchemy, a chain of strange events
determined by a chained sequence of self-actualised chemical compounds.

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