
~Bosses/Gate
Guardians~
~Man-Trap Root~

design
sketches
~Castle
Defense~
Venerable fortress though it may be, the city
gates must be broken and retaken from the ghostly army,
in the name and memory of Arthur's kingdom. Climb its walls to topple
its weak-minded guards hither and yon like so many skittles.
The road to further adventures may take many paths from this point
onward.
design
sketches
~Puppet
Loki~
A
deceptive construct of the defunct ruler of The Ghoul Realm. Befitting the wily Eris and her ways,
this "puppet" of sorts is manipulated by spiders who weave a pattern of
ersatz controls to toy with the bones of Loki himself.
~The
Infernal Hearse-Chariot~
~The Ghoul
King, a.k.a. The Ghast~

The troubled remains of the
first Ghoul itself unearth and are reborn under Eris' dark spell.
None of the former Ghoul Royalty would have ever dared to
breach this taboo, but Eris the Trickster thrives on such discordant acts.
design
sketches
The
guardian
of the alternate (hidden? Bonus?) sky
stage. An event boss, you must confront it mid-air,
via a swirling and writhing
dragon (or an enchanted flying house? See sketches) that "assists" in
the
battle.
design
sketches
~B'Hamut/Leviathan~
This
long-asleep
entity of old is awoken fast upon the beckon of Eris' deceptive whims.
A grouping of
horrid abominations, this Lovecraftian
beast-thing wreaks
havoc during the entire level to ensure
le morte d'Arthur and protect the
interests of Eris.
design
sketches
Miscellaneous
Boss Sketches

