~Bosses/Gate Guardians~


~Man-Trap Root~

design sketches





~Castle Defense~

Venerable fortress though it may be, the city gates must be broken and retaken from the ghostly army,
in the name and memory of Arthur's kingdom. Climb its walls to topple its weak-minded guards hither and yon like so many skittles.
The road to further adventures may take many paths from this point onward.


design sketches



~Puppet Loki~

A deceptive construct of the defunct ruler of The Ghoul Realm. Befitting the wily Eris and her ways, this "puppet" of sorts is manipulated by spiders who weave a pattern of ersatz controls to toy with the bones of Loki himself.
design sketches




~The Infernal Hearse-Chariot~




~The Ghoul King, a.k.a. The Ghast~



The troubled remains of the first Ghoul itself unearth and are reborn under Eris' dark spell.
None of the former Ghoul Royalty would have ever dared to breach this taboo, but Eris the Trickster thrives on such discordant acts.


design sketches



~Orobouros~
The guardian of the alternate (hidden? Bonus?) sky stage. An event boss, you must confront it mid-air,
 via a swirling and writhing dragon (or an enchanted flying house? See sketches) that "assists" in the battle.

design sketches





~B'Hamut/Leviathan~

T
his long-asleep entity of old is awoken fast upon the beckon of Eris' deceptive whims. A grouping of

horrid abominations, this Lovecraftian beast-thing wreaks havoc during the entire level to ensure
le morte d'Arthur and protect the interests of Eris.

design sketches
 


Miscellaneous Boss Sketches