SIR ARTHUR, King of the realm


DEFENSE:


 
 
 

Field Armour
Arthur strides upon his sovereign soil only to discover that it has been comandeered once again, all while wearing only this simple light field armour intended to decorate his momentous return. As shown, Knight Arthur begins his final foray into mystery with a sachel that can hold one special item.

Pencil Test: Throw animation (loop)
 
 














 
 

Eldritch Armour
With the girding of said armour, Sir Arthur becomes an organic conduit to myriad magical forces, allowing him to harness the inherent dark and destructive qualities of his legendary arsenal. In order for this power to focus, however, a sacrifice of contemplation must be practised. The mighty, however, are doomed to be smote if arrogance is allowed sway o'er patience. (    Magic's: the gateway to Darkness...watch out!)

Pencil Test: Run animation (loop)
 
 


 
 
 

~2nd Quest~


Ceremonial Armour
The glories of this finely detailed suit are only accesible when Knight Arthur has finished his first Sally forth into the abyss. Arthur must use the crown (item) to gain the vision to see the suit hidden within the landscape. Additionally other weapons are able to be found.
 

The Ceremonial armour has powers that transcend both the Eldtritch Suit's White Magics and the hidden abilities and heroics of (War Armour?): it is capable of summoning the power of Arthur's full will made manifest to utterly banish Eris' lackeys, and ultimately the Queen-Witch Deceptrix herself.




A separate, enchanted armory appears, one that replaces the standard accessible armoury, much like the Bronze armor of old, as each weapon's true potential is exploited. Feats of Strength normally conferred upon with the wearing of
(War Armour?) are now accesible without the need to muster the appropriate reserves of adrenaline.

In addition, the magical attacks (Attack button depressed, released) are doubly enhanced and, at last, Over-Burst abilities (Option button depressed, released) become accesible. The inverse effect is that no extra defense is conferred on this armor, as its light plates are delicate, designed originally for parades and ceremonies of pomp;  therefore, no different in protection than any other suit. Keep in mind that the overuse of Over-Burst will cause the magics in the armor to overload, as well as draw attention to some of the more unseemly hosts of the Ghoul Realm.
 
 


 
 
 

More(& various)design sketches

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